The result is most apparent in objects with intense curves in their complex geometry – as a result, stadiums are of the highest image quality throughout. MSAA 2x is employed for both versions of the game and does a great job of smoothening out any jaggies. Oddly enough, frame rate spikes have been noticed during camera changes but it’s near instantaneous and you won’t even notice it.
V-Sync is employed to ensure a steady frame rate during gameplay but this drops to 30 FPS in cinematic scenes like close-ups and replays, both manual and general. Such a change in visual direction was to be expected and Ignite also lends itself to physical based rendering for added realism.įIFA 16 on both the Xbox One and PS4 runs at 1920×1080 resolution and 60 frames per second. Ignite has also been pegged to feature better artificial intelligence calculations and allow its players to behave more akin to real-life athletes. It’s not all about better character animation, which has improved “ten-fold” over the previous generation or more realistic stadium members or even the improved physics to limbs and clothing. The Ignite Engine debuted in FIFA 14 two years ago and since then, it’s been used in every major current gen sports title from EA. Like PES, FIFA has been undergoing a shift in visual quality in the past two years. Please note that our entire analysis is based on the game’s demo. Even with stand-out titles in Konami’s Pro Evolution Soccer franchise, FIFA is here to stay and FIFA 16 seems to be the best yet. It’s amazing how long the series has been running at this point and how EA Sports has discovered numerous ways to polish, hone and renovate the digital sport.
Another year and yet another FIFA title to join the year-end ranks of gaming.